3 May
2013

Server WebSocket Clients, with Jetty

Category:UncategorizedTag: , :

Previously I discussed how to write a Server which uses a persistent WebSocket Client, using the Netty framework to make things go.  Netty is configured through establishing a Channel Pipeline, which is great if you need a very flexible system for handling network input and output.  For most projects however, this sort of power can […]

Read More
15 Jun
2011

Jetty Startup Problems Due to Entropy

Category:UncategorizedTag: , , , :

On the MMO I’m working on, we do quite a bit of service monitoring via jetty.  Things like having a URL that reports back version information for a component, or a page full of statistics showing recent activity, or a way to trigger a self-check in a component to determine if the component is sane […]

Read More